A bite-sized 2D pixel jousting game where a knight rides a frog into battle. Simple mechanics, low-res charm, and just enough chaos to keep things interesting. Built in 3 days for Microjam — this version’s a quick prototype, but the concept has legs (and hops). Might explore it more post-jam!


Thanks for taking the time to read, and play.


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How do you play?  I think I've figured out that the frogs follow the vertical position of the mouse... and I think one of them is me, though I'm not sure which one... but beyond that, I don't know what's going on.  😅

Haha I got you, you're the one on the left. Sadly I wasn't able to complete the AI for the enemy and polish the controls. I'd written it but had to trim it as there's a lot of cases where the enemy just falls and I know with not much time remaining I'd just be unable to submit, i just shipped the game as is. Planning on improving this game however.

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Looking forward to that!  I think it's a really neat concept.